SETTLE-PLAY 2 – SETTLEMENT STATS
Depending on the importance of the community in the campaign you can quickly draw stats and an event, or add granularity by drawing a map and find out exactly what...
Depending on the importance of the community in the campaign you can quickly draw stats and an event, or add granularity by drawing a map and find out exactly what...
This is the first instalment of a series of articles attempting to frame settlement generation as part of a bigger environment. I like when my Players find a place they like...
During the crisis and revolution of 1989, the mass consumption civilization SPLINTERED. The future is not just unevenly distributed—it’s also ultimately discordant. THE OFF-GRID The Rave New World is divided in areas...
Entry per il carnevale bloghereccio di Aprile a tema Festività. Qui i post di APRILE Colonna Sonora: Sketch for a Summer dei Durutti Column. Una mattinata estiva appiccicosa di caucciù. Odore di pesce...
I originally wrote this post for reddit, It's a chaotic collection of N23's design notes and the joy and horror of writing my first game. Grab some coffee, it's long. Here...
Currently aiming to go live in the second week of February, hit notify to stay tuned ! ...
Photobooks are books entirely made of photos, edited to be read a whole. Each photobook is a universe. A silent one. Until you start listening to it. I started with a...
An abandoned railway tunnel stands between the sea-side settlements "Field Hospital" and The City of Flowers. From the outside it's made of concrete and it's mostly covered by vegetation. The gallery is...
Sandy is not a large city but it's rather deep. Secrets are everywhere. Number of total dwellers is irrelevant. Make it crowded or spectral according to needs. Diversify areas. No need...